Mathematics Education for a New Era: Video Games as a Medium for Learning
Hardback Published on: 15/11/2017
Price: £200
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Synopsis
Stanford mathematician and NPR Math Guy Keith Devlin explains why, fun aside, video games are the ideal medium to teach middle-school math. Aimed primarily at teachers and education researchers, but also of interest to game developers who want to produce videogames for mathematics education, Mathematics Education for a New Era: Video Games as a Medium for Learning describes exactly what is involved in designing and producing successful math educational videogames that foster the innovative mathematical thinking skills necessary for success in a global economy. Read the author's monthly MAA column Devlin's Angle.
Publisher information
- Publisher: CRC Press
- ISBN: 9781138427884
- Number of pages: 218
- Dimensions: 229 x 152 mm
- Weight: 560g
- Languages: English
