Computing and Information Technology, Computer Science, Mathematical Theory of Computation, Maths for Computer Scientists

Computers and Games Theoretical Computer Science and General Issues: 6th International Conference, CG 2008 Beijing, China, September 29 - October 1, 2008. Proceedings
H. Jaap van den Herik (editor-in-chief), Xinhe Xu (editor-in-chief), Zongmin Ma (editor-in-chief), Mark H.M. Winands (editor-in-chief)
Paperback Published on: 12/09/2008
Price: £65.99
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Synopsis
This book constitutes the refereed proceedings of the 6th International Conference on Computers and Games, CG 2008, held in Beijing, China, in September/October 2008 co-located with the 13th Computer Olympiad and the 16th World Computer-Chess Championship.
The 24 revised full papers presented were carefully reviewed and selected from 40 submissions. The papers cover all aspects of artificial intelligence in computer-game playing dealing with many different research topics, such as cognition, combinatorial game theory, search, knowledge representation, and optimization.
Publisher information
- Publisher: Springer Berlin Heidelberg
- ISBN: 9783540876076
- Number of pages: 275
- Dimensions: 235 x 155 x 18 mm
- Weight: 431g
- Languages: English